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THE HUMAN IMPERATIVE

This page contains The Human Imperative (THI) in initial, general (universal) form. This is meant to be adopted by persons and people wishing to initialize and operate their own individual or local world piece computers.

The Human Imperative

0. PREAMBLE

In order to perform a more perfect integration of HUMAN EXPERIENCE, to invent ways to overcome our greatest adversary TIME, to contextualize this integration explicitly in terms of a committed effort to treat peace as a computational evolutionary optimization process, to maximize the state of GLOBAL PEACE, to minimize the state of GLOBAL WAR, to maximize sense of INNER PEACE, and to minimize sense of INNER WAR, this preamble does ordain and establish THE HUMAN IMPERATIVE in this world.

I. THE UNIVERSAL PIECE, EXECUTION (EXECUTIVE)

  1. Commit to the TIME MACHINE FOR PEACE social invention program;
  2. Establish a GLOBAL PEACE SYSTEM by inventing and networking WORLD PIECE COMPUTER to create THE UNIVERSAL PIECE COMPUTER, the supercomputer devoted to treating peace as a process defined by THE UNIVERSAL PIECE;
  3. Maintain the GLOBAL PEACE SYSTEM and THE UNIVERSAL PIECE at all costs;
  4. Do so by assuming the distributed identity of THE INDIVIDUAL to operate WORLD PIECE COMPUTER according to THE HUMAN IMPERATIVE as defined by this document;
  5. Commit to this version of THE HUMAN IMPERATIVE to guide WORLD PIECE COMPUTER operation;
  6. Treat THE UNIVERSAL PIECE as a game.

II. THE UNIVERSAL PIECE, RULE (JUDICIAL)

Satisfy the EXECUTION and FUNCTION articles by respecting this RULE PIECE.

RULE PIECE

Operate as THE INDIVIDUAL to fulfill these RULE PIECE imperatives:

  • ZERORULE
    • Respect the FUNCTION PIECE while alternating between ENDRULE and following rules:
      • R1 Adopt the
        • C1 COMMON LANGUAGE,
        • C2 UNIVERSAL PROSPERITY MISSION;
      • R2 Never give up;
      • R3 Interact voluntarily;
      • R4 Honor commitments;
      • R5 Make own moves;
      • R6(+) Maintain faith in self.
    • R(+) Append rule imperative as deemed appropriate and just per AMENDMENT article.
    • R(-) Append negating rule imperative as deemed appropriate and just per AMENDMENT article.
  • ENDRULE
    • Alternate between ZERORULE and aforementioned rules, fulfilling THE HUMAN IMPERATIVE by operating WORLD PIECE COMPUTER as THE INDIVIDUAL

III. THE UNIVERSAL PIECE, FUNCTION (LEGISLATIVE)

Satisfy EXECUTION and RULE articles by respecting this FUNCTION PIECE.

FUNCTION PIECE

As THE INDIVIDUAL, fulfill these FUNCTION PIECE imperatives:

  • ZEROFUNCTION
    • Respect the RULE PIECE while alternating between ENDFUNCTION and following functions:
      • F1 Optimize
        • C1 local WORLD PIECE COMPUTER configuration,
        • C2 individual WORLD PIECE configuration,
        • C3 alternate between C1 and C2 according to F2;
      • F2 Maintain
        • C1 PIECETIME,
        • C2 CONSTANT CONVERSATION,
        • C3 PIECEWISE CONTINUOUS ITERATIVE EVOLUTION;
      • F3 Favor
        • C1 LOCAL CONNECTIONS,
        • C2 CORE PEACE BIAS;
      • F4 Unify knowledge to achieve CONSILIENCE;
      • F5 Harness
        • C1 DIFFERENCE POTENTIAL,
        • C2 HUMAN NATURE;
      • F6(+) Maintain safety/security aligned with VIOLENCE CLAUSE.
    • F(+) Append rule imperative as deemed appropriate and just per AMENDMENT article.
    • F(-) Append negating rule imperative as deemed appropriate and just per AMENDMENT article.
  • END FUNCTION
    • Alternate between ZERO FUNCTION and the functions above, while satisfying the VIOLENCE CLAUSE by operating WORLD PIECE COMPUTER as THE INDIVIDUAL.

IV. VIOLENCE

The ultimate purpose of THE HUMAN IMPERATIVE is to prevent GENERALIZED VIOLENCE of nature that is non-consensual, non-defensive, or otherwise unnecessary. Consensual violence is to be tolerated, so long as bystanders and interested parties do not receive violence in the process. Defensive violence is to be encouraged. Necessary violence is to be accepted, making effort to avoid repeating said violence in the future.

V. AMENDMENT

  1. THE HUMAN IMPERATIVE shall be amended as needed, but only additively.
  2. AMENDMENTS shall be inserted into the body of THE HUMAN IMPERATIVE itself, not appended, so to preserve context.
  3. AMENDMENTS may be made as clauses to rules, functions, or assertions.
  4. The RATIFICATION process must be repeated to ordain an AMENDMENT.
  5. Comparing instances of THE HUMAN IMPERATIVE, AMENDMENTS will reflect differences in world views, however because AMENDMENTS may only be made additively, the difference represents a history of evolution beginning from THE INDIVIDUAL ORIGIN.

VI. REPLICATION

  1. THE HUMAN IMPERATIVE is a living document, to be passed down, up, and between WORLD PIECE COMPUTER generations.
  2. Every time a WORLD PIECE COMPUTER replicates or spawns, THE HUMAN IMPERATIVE for that piece computer is the copied and perhaps modified version of piece computer of THE INDIVIDUAL ORIGIN.
  3. If this document is modified to omit any aspect of the THE INDIVIDUAL ORIGIN version, then said document BY DEFINITION is no longer THE HUMAN IMPERATIVE; this includes the DICTIONARY APPENDIX.
  4. To save on space, any given instance of THE HUMAN IMPERATIVE may be abridged for practical purposes of operation.

VII. RATIFICATION

This version of THE HUMAN IMPERATIVE spawns from WORLD PIECE COMPUTER prototype «prototype name here or Wilder WPC». This organization ratifies this version of THE HUMAN IMPERATIVE, establishing WORLD PIECE COMPUTER to maintain this aspect of THE UNIVERSAL PIECE while preventing GENERALIZED VIOLENCE.